Cover: Vylet, Rita Roswell and Paisley Moonglow Coriolis, wearing haltertops paired with cutoffs, short skirt, and long slit skirt respectively. Vylet "We're here t' try out for the Cheesecake Squad."
"Rita: We have credentials and references."
Paisley: "An' the Cheescake Squad ain't got none of us off-Earth types."
BGM - "Hamster Dance" (club mix) or "Star Trekkin'" (Across the universse") by The Firm.
By Scott Thomas
Happy Turkey Day, All! Ye Ed |
Where, o where has my little ads gone?
Where, o where can they be?
With the words spelt wrong
Ye Ed retypes
Where, o where can they be?
A clown is like aspirin, only he works twice as fast. --Groucho Marx
L.Sprague de Camp 1907-Nov 6, 2000 Author Extraordinare |
2000 PEGASUS AWARDS | |
---|---|
Best Food/Drink | A tie: 307 Ale by Tom Smith and My Jalapeno Man by Debbie Ridpath Ohi |
Best End of the World Song: | Out of A Clear Blue Sky by Dr. Jane Robinson |
Best Writer/Composer: | Bob Kanefsky |
Best Performer: | Ookla the Mok |
Best Filksong: | Sam's Song by Zander & Soren Nyrond |
My thanks to Lori Coulson for posting these to rec.music.filk. Ye Ed
Here is more of the source list for Anne.
Fiction | ||
---|---|---|
"Earl Mar's Daughter"* | Anon, old ballad | |
The Days of the Comet | H. G. Wells | |
Through a Brazen Mirror | Delia Sherman | |
The Story of Sir Launcelot and His Companions | Howard Pyle | |
The Children of Shiny Mountain | David Dvorkin | |
The Mouse that Saved The West | Leonard Wibberly | |
"The Land Ironclads" | H. G. Wells | |
Rupert of Hentzau | Anthony Hope | |
The Book of the Dragontooth | Michael Green | |
The Count of Monte Cristo | Alexandre Dumas | |
Sherlock Holmes and the Red Demon | Larry Millett | |
"A Net to Catch the Wind" | Margaret Greaves | |
The Once and Future King | T. H. White | |
"The Argonauts of the Air" | H. G. Wells | |
"Blue Period" | Daniel Marcus | |
Treasure | Clive Cussler | |
Douglas Adams's Starship Titanic | Terry Jones | |
Empire of the Eagle | Andre Norton & Susan Shwartz | |
The Adventure of the Misplaced Hound | Poul Anderson & Gordon R. Dickson | |
The Kraken Wakes | John Wyndham | |
True Love | Robert Fulgham | |
"Horatius"* | Thomas Babbington, Lord Macaulay | |
The Problem of the Sore Bridge-Among Others" | Philip Jose Farm (writing as Harry Manders) | |
"Dinosaur on a Bicycle | Tim Sullivan | |
The War in the Air | H.G. Wells | |
"The Sea-King's Burial" * | Charles Mackay | |
The Most Haunted House in England | Harry Price |
* Poem
Real |
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Grunion run at Cabrillo Beach |
THE SCORE CARD | |
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As of This Issue..... | |
In the Pokébattle | Acetylene Lamp Blaze (the Lab Rabbit) Gary & Tana Miller The Giant Elmer Fudd Hamegg Hell's Hares Higeoyaji Jo, Vicky & Micky Lisaine, Virain & H'rril Lots of Pokémon The Monster Ranchers Team Rocket |
Outside Westport Organics | Droopy Dog Mary Sue Myerbeer The Cloaked Figure The Pirates The Superheroes (Riposte, Power Bull etc.) |
OK, some folks were interested so here are the rules. If you want to play tell me what character you want - everybody but Col. Mustard (and possibly Mrs. White) are available, or you may feel free to make up your own. Ye Ed
Clue is fairly straightforward: the suspects are all guests of Mr. Boddy who has been murdered. Your task is to determine whodunit, where the dirty deed took place and what weapon was used. This is done by eliminating all other possibilities. With the game comes a set of cards with the name of a room, a suspect, or a weapon on each. The three types are shuffled separately, and a card from each is drawn and stored in an envelope. These represent the murderer, murder room and murder weapon. The rest of the cards are shuffled together, and dealt out to the players. In each turn, suspects move from one room to another, and upon arrival the player may summon another suspect to the room in which his suspect is currently located, and confront him or her with a weapon. This done, the player to the immediate left of the one whose turn it is is asked if the latter can disprove this. If the second player has the card for the room, suspect, or weapon in his possession, he must reveal it (if he's got more than one of them, only one should be revealed.) If not, the next player in sequence is asked the same question. This continues until either a card has been revealed, or all players have been asked and drawn a blank. Eventually, when one player thinks he knows the answer, he may make an accusation. The envelope is checked, and if the answer is correct, the player has won the game. Otherwise, the player drops out, and the rest of the players continue until one makes a correct accusation.
While this and the following should enable anybody to play, I recommend acquiring a copy of Clue if you don't have one already. It's fun...
1) As befits Intercepted, the rooms, weapons, and some of the suspects are different than from the regular game. There are 10 suspects, 10 weapons, and 12 rooms.
2) Rooms are arranged in a circle, with each room being adjacent to two other rooms. Rather than roll dice as in the usual game, in the course of a turn, each suspect may move from one room to one next to it - either one of the two adjacent rooms, or in the case of rooms with a secret passage between them, to the room at the other end of the passage.
3) Movements are simultaneous; each player will be assigned a seat number for purposes of guess resolution and suspect location. Any suspect summoned to another room in the course of a turn starts play next turn from that room and may either remain there and make a guess, or go to another room as per rule 2. If a suspect is summoned to more than one room, use the one of the player furthest to the right. (For example, if player #1's suspect is summoned to a room by player #4 and player #5, the suspect's in the latter room.)
4) Since I also want to play, and asking successive guesses would be cumbersome in extreme, resolution will also be handled simultaneously. Each player, in each round, should do as follows:
a) Take out a small piece of paper and look at the first guess in sequence that isn't yours.
b) If you can disprove it, write the room, weapon, or suspect that serves to do so on one side of this piece of paper. If you can't, write "none".
c) Fold the paper and seal it with tape or something so that it can't be read from outside. On the front write the seat number of the player who made the guess, a slash mark, and then your own seat number. (For example, if you're seat number 4 and the guess was made by the player in seat #2, you write 2/4.)
d) For each guess made last round, do the same using a separate piece of paper each time.
e) Mail me the lot (sorry, this'll have to be hard copy, not e-mail). I'll sort them into piles for each seat number, arranged in order of guesses. Then for each guess, I'll take the slip of paper from the players in sequence around the table until I find a disproval. Any extras left over will be destroyed.
For example, say we have 5 players, and the player in seat 2 has guessed Red Sonja in the Shrubbery with the chainsaw. I take a look at the paper reading 2/3 and see that player number 3 has none of these, then pick up the paper reading 2/4 and see that the player has the chainsaw. I throw away papers 2/5 and 2/1, then start in on the next guess.
5)Rooms move. Well, this *is* Intercepted. So once every four turns, all rooms are reshuffled AFTER moves and guesses are recorded. I'll be posting the gameboard each issue, so keep an eye on it...
6) Accusations are made as per the usual game, with the added point that since moves are simultaneous, it's quite possible for more than one player to make an accusation in the same turn. So there can be more than one winner. Now since it's not practical to have the player making the accusation check the reserved cards, I'll have someone uninvolved do so (probably Nicolai) and tell me whether or not the accusation is correct, but none of the particulars. If it is, the game is over. If not, the game continues minus that player.
So far we have: Col. Mustard. The deck will be made up when all players are determined. You may play either one of the usual Clue characters or invent your own.
Baby Dilophosaur (Spitter), Bazooka, Chainsaw, Dynamite, Hand Grenade, Knife, Lead Pipe, Loaded Cigar, Poisoned VVV, Schmutzmaster 500 Ooblik Launcher (yes, Vicky helped me make up the list...
The Addams Garden, The Addams Mansion Parlour, The Pokémon Battle, Discworld, The Dungeon, The Ghost Room, The Pirate Ship, The Kitchen, The Library, The Rest Room, The Shrubbery, Someplace in the Winchester House
The layout at the start of the game is as follows:
Addams Garden | Addams Mansion Parlour | The Pokémon Battle |
Aint Gotpork | The Dungeon | |
The Ghost Room | The Pirate Ship | |
The Kitchen | The Library | |
The Rest Room | The Shrubbery | Winchester House |
(note - npcs do not start in any particular room, but are brought onto the board only when summoned in a guess)
[To be detrmined when enough people sign on.]
And feel free to ham it up - so long as you include the necessary information of move and guess, feel free to have fun with your descriptions.
THE ELECTRONIC INTERCEPTED is published on a monthly schedule (save for January, which is skipped, with February being double sized and available from Stormgate Aerie BBS, 1-310-822-6729, as is THE CAST LIST, which includes bios of characters in INTERCEPTED and a list of characters currently in play, updated on an issue by issue basis. INTERCEPTED is also available by mailing list - send me your eddress and I'll add you to it. There is also the HTML version (also text-only I'm afraid) available off my website at http://pw2.netcom.com/~nshapero/icindex.htm. The original INTERCEPTED (hard copy version comprised of ads, inclusions and artwork) is available from 12536 Short Ave., Los Angeles, CA 90066 for $1.75 plus postage (usually 2-3 oz worth; for a total of $2.30/$2.53 in the US, higher elsewhere.) Hard copy of THE CAST LIST is also available, for $1.00 plus postage a copy. Note - the Cast List does NOT contain any artwork - the only difference between the hard copy and downloadable version is that the former is formatted into three columns.
Ads & things can also be sent to me via the Internet at kay.shapero@salata.com.
Back issues of both The Electronic Intercepted, and Intercepted are available; write me for details.
Contributions to this thing consist of ads, artwork and inclusions, as follows:
ADS: Each member is allowed up to 90 lines of text (called "ads" for historical reasons - this thing started out in a Personals column), divided up however you please.
One Line = 55 characters or less, including spaces. (note - this reflects the width of columns in the printed version - I'm formatting the electronic version to 65 because it's single column)
Ads are $.02 per line. (Note - ad cost is included in the purchase price for the hard copy Intercepted.) Ads (or bios for The Cast List) may be mailed to me, or sent via StormGate Aerie in the message area for same.
ARTWORK: Artists may receive free or reduced cost hard copy versions. See the hard copy Intercepted for details.
INCLUSIONS: These are pretty much anything that is neither artwork or ads, and cost $3.00 per side if I have to copy them and will not show up in the electronic version unless supplied as ascii text. See the hard copy Intercepted for details.
The editor reserves the right to edit or refuse ads (but rarely does as long as they don't get too gross or ose.)
ADS NEXTISH DUE: December 1, 2000
PUBLICATION DATE NEXTISH: December 8, 2000
EDITOR: Kay Shapero
SYSOP: Nicolai Shapero
Make Life Interesting!
The campaign hoopla and ballyhoo is over, the 2000 election is history
But the name of our new president still remains very much a mystery.
Hundreds of millions of dollars have been spent to influence the voters decision
We've been pummeled with billboard, poster and TV ads with regular precision.
We've been challenged, badgered, cajoled and kidded in three presidential debates.
We've seen the candidates make their soap box pitches in all of the 50 states.
We've been told that our vote is crucial, and to be sure that we don't "blow it".
Cause if the wrong man is elected, it would mean the end of Western Civilization as we now know it.
No sect's agenda has been neglected, no minority's concern considered too bland.
No issue has been left unexplored, although we may be unclear where the candidates stand.
We've had fliers thrust into our faces, automated phone calls blare in our ear.
We've received urgent e-mails and letters, and calls for fasting and prayer
And having processed all this propaganda though our politically ignorant minds,
We've flocked to the poles in a frenzy to register our "druthers" in these troubled times.
Our civic duty done, we now look to the media to tell us the score
Please, oh please Peter, Dan, and CNN, is it Bush or is it Gore?
One would think that in this day of efficiency and interstellar computerization
It should be a snap to count the ballots cast by all the folks throughout this nation.
But somewhere deep in the Florida swamps something has gone terribly awry
They can't seem to get their "gigas to byte" or to keep their electoral circuits dry.
Meanwhile, America holds its collective breath to learn the outcome of this political tale.
Will the Republicans move into the Oval Office or will the Democrats prevail?
All of which begs the question, Why can't our future elections be simplified,
To relieve us of the torture of being politically bombarded from every side?
Let two candidates be chosen in their respective party's primary race
Dispense with conventions and all of the rhetoric, and cut directly to the chase
Have both nominees appear on live TV along with an apolitical chimpanzee,
Who will flip a coin to be called in the air for all the world to see.
Heads we win and tails we lose, and to the victor goes the spoils
And the next four years in the White House will be decided before hot water boils.
This process would save billions of bucks and eliminate all election anxiety and fuss.
Not to mention the wear and tear on the candidates, as well as the rest of us.
Why indeed!, comes the reply, such logic should win the day.
There is just one small problem. It's simply not the American Way.